Constructor

@:value({ dir : null, client : null, event : null })new (header:EngineHeader, ?event:EngineEvent, ?client:Client, ?dir:String)

Variables

map:MapData

static game data

@:value(8005)relayPort:Int = 8005

Methods

clear ():Void

@:value({ setRelayCallback : false, reconnect : false })connect (reconnect:Bool = false, setRelayCallback:Bool = false):Void

Static variables

staticdir:String

Static methods

@:value({ dir : null, client : null, event : null })staticcreate (header:EngineHeader, ?event:EngineEvent, ?client:Client, ?dir:String):Engine