Constructor

new (sock:Socket, server:Server)

Variables

@:value(true)running:Bool = true

Methods

close ():Void

die ():Void

drop (x:Int, y:Int):Void

emote (id:Int):Void

flip ():Void

keepAlive ():Void

login ():Void

move (x:Int, y:Int, seq:Int, moves:Array<Pos>):Void

rlogin ():Void

say (text:String):Void

@:value({ data : null })send (tag:ClientTag, ?data:Array<String>):Void

update ():Void

use (x:Int, y:Int):Void